> For the complete documentation index, see [llms.txt](https://major-drake.gitbook.io/ocrp/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://major-drake.gitbook.io/ocrp/fivem/sop-standard-operating-procedures/sop-law-enforcement/sop-transit-authority.md).

# SOP - Transit Authority

#### 1.0 - Overview <a href="#soptransitauthority-1.0-overview" id="soptransitauthority-1.0-overview"></a>

**1.1 - Foundation**

The Transit Authority exists to protect the transit resources of San Andreas. Their primary duties involve enforcing common law and patrolling the metro stations, bus terminals, and rail lines across the state, and enforcing Commercial Vehicle Compliance after being trained for CVE

**1.2 - Enrollment**

To be recruited into the Transit Authority, you must be LEO trained and in good standing with your respective departments as well as OCRP Gaming, and you may not have any current points against you.

**1.3 - Rank Structure**

* TA Commander
* Senior TA Officer
* Commercial Vehicle Enforcement Officer
* Transit Police Officer

**1.4 - Chain of Command**

All issues regarding any Transit Police or CVE Officers must be brought to the Commander of\
the Transit Authority (Juniper W. 891)

**1.5 - Disciplinary Action**

All Transit Police Officers are held at a superior level to standard officers and are expected to maintain\
that level at all times. Members failing to uphold the unit standards will receive the following\
disciplinary actions based on FiveM Disciplinary Procedure.

#### 2.0 - Unit Training <a href="#soptransitauthority-2.0-unittraining" id="soptransitauthority-2.0-unittraining"></a>

**2.1 - Transit Police Training Overview**

Training for the Transit Police involves a reading of the SOP and a test of the applicant on the presented\
information. Applicants must be able to identify the proper duties and jurisdiction of the Transit Police\
and understand how to handle certain scenarios that may arise on duty.

**2.2 - Ride-a-long policy**

Members of Transit Authority may ride with other officers regardless of the department or subdivision that officer is in. The only requirement is the TA officer remains in control of the vehicle for the duration of the ride-a-long if a TA vehicle is being used.\
\
Civilians may ride with TA just like they may ride with any other officers, it MUST be approved by a supervisor if one is available.

<br>

<br>

**2.3 - Transit Police Clock in/out form.**

The Transit Police level has a clock in and out form that needs to be filled out to track activity for CVE Promotions. Failure to fill out the clock in/out form will not result in removal from the subdivision, but can prolong the ability to promote to CVE level. CVE Level this form is completely optional.

<br>

**2.4 - Area of Patrol and Station Use**

The SA Transit Police has jurisdiction over all bus terminals and stops, rail lines and stops, and metro stations. If needed, Transit Police may extend jurisdiction to one block out from the normal patrol area. They may cross over areas outside of their jurisdiction in order to relocate to another area within it. Transit Officers can use any police station to go on duty however, we are based out of Vespucci Station.

Transit police may self-attach to calls involving railways, terminals, trains, and criminal activity involving buses.

Map of every rail and metro system:

<https://vignette.wikia.nocookie.net/gtawiki/images/a/a4/Railways-GTAV-Map.png/revision/latest?cb=20170831131821>

<br>

Map of every rail and metro system:

<https://vignette.wikia.nocookie.net/gtawiki/images/a/a4/Railways-GTAV-Map.png/revision/latest?cb=20170831131821>

<br>

**2.5 - Patrol of Metro Stations and Bus Terminals**

Transit Police Officers are expected to patrol all metro stations and bus terminals throughout the state. They must ensure the safety of all passengers and cargo from entry into the terminals and stations until their departure. Transit Police Officers are **not** authorized to carry their carbines and shotguns while on foot patrol; they must retrieve them from their vehicles, if necessary. Should an officer require a metro or rail line to be closed due to an emergency, they must use /ooc to communicate that the line is shut down temporarily. Upon exit of all vehicles and personnel from the area, Transit Police must use /ooc again to reopen the line. While on a metro line, transit police officers must wear a high visibility reflective vest.

<br>

**2.6 - All Call and Pursuit Policy**

Transit Police Officers are certified law enforcement officers; as such, they are expected to respond to all calls. They should **not** be primary on an all call unless they were the first on scene (IE, the call came from their jurisdiction). When the all call scene returns to Code 4 and the threat is gone, Transit Police Officers must leave the scene and return back to their jurisdiction.

Transit Police may only follow a pursuit if it begins in their jurisdiction **or** it involves a bus. When a second unit begins following the pursuit, the Transit Officer must go down to the secondary position. When a third unit begins following that unit is to take secondary and the Transit Officer must drop out of the pursuit entirely or take the position of third.\
\
Transit Officers that decide to drop out of a pursuit must meet with the other units at the end of the pursuit and handle the charges accordingly as the primary officer if they were primary.&#x20;

Transit police may intercept pursuits to deploy spikes or act as a roadblock.

<br>

**2.7 - Examples of Deployments for the Transit Police**

* Foot or vehicle patrol in a metro, bus, or rail terminal
* Suspicious activity reported on a metro or rail line
* Illegal activity reported involving a bus
* All calls

<br>

#### 3.0 - Weapons, Uniforms, & Vehicles <a href="#soptransitauthority-3.0-weapons-uniforms-and-vehicles" id="soptransitauthority-3.0-weapons-uniforms-and-vehicles"></a>

**3.1 - Weapons Structure**

All Transit Officers are allowed to use standard weapon loadouts of a regular Law Enforcement Officer.

* Nightstick
* Flashlight
* Taser
* Combat Pistol
* Pump Shotgun
* Carbine Rifle MkII / Special Carbine per LEO SOP

**3.2 - Uniform Structure**

**Hair Color:** Natural colors only. No dye. **(If you’re not sure whether a hair color is okay, ask your**\
**commander)**

**Facial Hair:** Neatly kept.

**Tattoos/Piercings:** May not be offensive in nature if visible in uniform.

Transit Officers may wear the optional Transit Police load bearing vest however, it is not required.

Transit Police Uniform Structure [here](https://docs.aspirantgaming.org/display/FIV/Uniform+Policy+-+TA)

**3.3 - Vehicle Structure**

The Transit Police utilizes either the Ford Explorer (FPIU) or the Ford F250 without bedcap, with the appropriate livery. Lightbar is optional, however if you choose to run without a lightbar you are REQUIRED to have the visor lights. Rambar is optional and you may use light smoke window tint if you wish.

**Vehicle Structure**

| LEO3 | Ford Explorer | <p>Livery: /ta (if not CVE certified you’ll need to change the livery in VMenu to not show Commercial Vehicle Enforcement)<br><br>Windows: Light smoke or no tint</p><p>Lightbar: Optional, but must have at least visor lights if no light bar<br><br>Rambar: optional</p>                      |
| ---- | ------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| LEO9 | RAM           | <p>Livery: /ta (if not CVE certified you’ll need to change the livery in VMenu to not show Commercial Vehicle Enforcement)</p><p>Windows: Light Smoke or no tint</p><p>Lightbar: Optional, but must have at least visor lights and rear window lights if no lightbar.</p><p>Rambar: Optional</p> |

**3.4 - Callsigns**

Transit Police Officers use the callsign **C** (Charles or Charlie).


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