WSRP | FiveM
  • πŸ‡ΊπŸ‡²FiveM
    • Orientation
    • Penal Code
    • In-Game Command List
    • SOP] - Standard Operating Procedures
      • SOP - Civilian
        • Training - Tier 1
        • Training - Tier 2
        • Training - Tier 3
        • Training - Tier 4
        • How to Role-Play Medical
        • Civilian Vehicle Structure
        • Civilian Weapon Structure
        • Civilian Business SOP List
        • Scenario Ideas
        • Workshop
        • Civilian Trainer Requirements
      • SOP - Dispatch
        • Dispatcher Cheat Sheet
        • Training - Dispatch
      • SOP - Fire/EMS Department
        • ALS Training Guide
        • EMT Cheat Sheet - BLS
        • Fire/BLS Training Guide
        • Fire Trainer Requirements
        • Fly Car Training
        • Hazmat
        • Paramedic Cheat Sheet - ALS
        • SOP - ARFF
          • Training - ARFF
        • SOP - Fire Investigations
          • Training - Fire Investigations
        • SOP - Heavy Rescue Ops
          • Training - Heavy Rescue
        • SOP - Ocean Rescue
          • OR Medical Guide
          • Training - Ocean Rescue
        • SOP - Tactical EMS
          • Training Guide
        • Uniform Policy - FD/EMS
        • Uniform Policy - HRO
      • SOP - Law Enforcement
        • Marksman Qualification
          • Marksman Training Guide
        • Rolling Road Block - APET
        • SOP - Air Support Unit
          • Training - Air Support Unit
        • SOP - CIU
          • Training - CST
          • Training - Detective First Class
          • Training - Detective Second Class
          • Training - Detective Third Class
        • SOP - Community Relations Division (CRD)
          • Training - Bike Unit
        • SOP - Dept. of Fish & Wildlife
          • Training - Dept. of Fish & Wildlife
        • SOP - Gang Unit
          • Training Guide - Gang Unit
        • SOP - Grapeseed Volunteer Police
        • SOP - K-9 Unit
          • Training - K9
        • SOP - Port Authority
          • SOP - Dive Team
          • Training - Port Authority
        • SOP - Special Weapons and Tactics (SWAT)
          • SOP - Riot Police
          • SWAT Training Guide
        • SOP - Speed Enforcement Unit
        • SOP - Traffic Enforcement Unit
          • MBU Training Guide
        • SOP - Transit Authority
          • SOP - Commercial Vehicle Enforcement
          • CVE Cheat Sheet
          • CVE Trainer's Guide
          • CVE Training Guide
          • TA Trainer's Guide
        • Training - Advanced Officer Tools
        • Training - Law Enforcement Officer
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  1. FiveM
  2. SOP] - Standard Operating Procedures
  3. SOP - Law Enforcement
  4. SOP - Port Authority

Training - Port Authority

PA Training Guide

Uniforms

  • Normal patrol

  • Soft Vest

  • Traffic Vest

  • Life Jacket

  • Vehicles

  • Fusion and RAM, include what they can and cannot run

  • All 3 boats and briefly explain their purpose.

  • Make sure each trainee saves the correct vehicles

Vessel Inspection prep.

  • Cover SOP 1.6 to 2.5

  • Cover all deployment zones and that they can only go 10-8 out of a police station. NOT a deployment zone.

  • Enforce point that SR is open ocean only

  • Cover SOP 2.15.

  • Go over Bow, Stern, Port and starboard

Vessel Inspection

  • Cover a vessel inspection. 2 trainees at a time.

  • Cover officer safety in having all occupants of the vessel at the stern together.

  • Vessel operators will tell them where things are and guide the officer in finding them. Officers must not let the vessel occupants get things for them. Safety risk

Vessel Pursuits

  • Cover SOP 2.14

  • Explain S-Curves and purpose.

  • Reiterate utilisation of ASU in these circumstances.

Search and Rescue

  • Cover SOP 2.6.

  • Explain use of sea rescue, North to south and East to west directions. Search in a grid.

  • Reiterate use of ASU (Medflight preferably but AIR1 is capable of assisting) and SAFR

Manning/Patrolling LSIA Landside

  • Cover SOP 2.9, 2.12 and 2.16

  • Have each trainee conduct an inspection on an entering vehicle

  • Cover the use of a mirror to see underneath the vehicle.

  • Light search only. Do not go rummaging, open compartments and look, don't move items about without reasonable suspicion or probable cause.

  • Enforce the point that they are NOT customs officers, they are port authority police.

Manning/Patrolling LSIA Airside

  • Cover SOP 2.10

  • Do a small amount of airside driving.

  • Enforce the point that while the airport is active, all stop signs MUST be obeyed, whether responding to a call or not. The only time they can run one is if the airport is closed AND all ground movements have ceased.

Rapids training

  • Demonstrate in an Interceptor.

  • Mention dangers such as white water and the waterfall.

  • Enforce the point that under no circumstances can you go over the waterfall as it will kill them and likely end in disciplinary action.

  • Have each trainee go down one at a time. Can have more than one going down at a time as long as a trainer/assistant is with them.

  • Next, have them spawn in a patrol boat and have them drive up next to the waterfall and hold for 10 seconds without use of an anchor or beaching it. Then they must leave the area without going off the waterfall.

  • Each trainee gets two attempts at the rapids run and as many attempts as needed for waterfall hold - on trainer discretion.

Trainees may pass basic PA training if they fail the rapids portion. However they may not enter any yellow zones on the map if they fail this.

Dive Team

  • Out of game portion, read through the Dive Team SOP and make sure the trainees understand everything

  • Go over roles

  • Diver: in the water performing the dive

  • Radio Officer: responsible for communication between divers and dispatch/other units on scene

  • Trainees must be reminded that failure to follow safe driving practices is grounds for immediate revocation of dive certification pending retrain (Diving is dangerous we must be safe)

  • Dive Team is to communicate in a Tac-Channel to not interfere with regular RTO it is the job of the Radio Officer to relay any pertinent information to dispatch or other units as needed

  • In-game training

  • Go through two scenarios with the trainees

  • Each trainee should operate at least once as diver and as radio officer

  • Scenario A: Gathering evidence for CIU: vehicle underwater, dead person inside The diver should relay as much information as possible

  • Scenario B: Helping ATSU with Investigation: plane wreck underwater, no patients or bodies The diver should locate the black boxes and bring it to the surface

  • Scenario C: Rescue Ops: diver stuck underwater, caught by some wires The diver should free the diver using available tools and safely surface with them

  • Scenario D: Rescue Ops: diver in distress, running out of air The diver should the diver in distress and offer them air if possible and safely surface with them

  • Trainers may also come up with their own ideas

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Last updated 3 years ago

Go over diver safety. Dives should not exceed 200 ft, buddy system when in a large body of water or any dive if enough units can activate, always pause in regular intervals while surfacing (don't get the bends) more information on the bends is available here

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https://www.emedicinehealth.com/decompression_syndromes_the_bends/symptom.htm